/* ============================================================
   BATTLE-CLEAN.CSS v2 — Complete Battlefield UI
   Replaces: battle-unified.css, battle-overhaul-v2.css,
             pre-battle-enhancements.css, post-battle-results.css
   Aesthetic: Ornate Gothic · Crimson / Sapphire / Gold
   Features: Token-mode field cards, drawer battle log,
             ornate zone frames, compact side panel
   ============================================================ */

/* =================================================================
   1. CSS CUSTOM PROPERTIES
   ================================================================= */
:root {
    --crimson:        #8b1a1a;
    --crimson-light:  #c62828;
    --crimson-glow:   rgba(198, 40, 40, 0.35);
    --sapphire:       #0d47a1;
    --sapphire-light: #1565c0;
    --sapphire-glow:  rgba(21, 101, 192, 0.35);
    --gold:           #c9a84c;
    --gold-light:     #ffd54f;
    --gold-dim:       rgba(201, 168, 76, 0.25);
    --gold-border:    rgba(201, 168, 76, 0.45);
    --nebula-deep:    #030308;
    --nebula-mid:     #080816;
    --nebula-surface: #10101f;
    --parchment:      #e8dcc8;
    --parchment-dim:  rgba(232, 220, 200, 0.55);
    --ink:            #1a1a2e;

    --font-gothic: 'Cinzel', 'Palatino Linotype', 'Georgia', serif;
    --font-body:   'Segoe UI', system-ui, -apple-system, sans-serif;

    --side-width:  85px;
    --hand-height: 170px;
    --bar-height:  38px;
    --zone-w:      170px;
    --zone-h:      140px;

    --ease-smooth: cubic-bezier(0.4, 0, 0.2, 1);
    --t-fast:      0.2s;
    --t-med:       0.35s;
}


/* =================================================================
   2. BATTLE SCREEN SHELL
   ================================================================= */
#screen-battle {
    /* Override .screen defaults — full viewport, no border/padding */
    position: absolute !important;
    top: 0 !important;
    left: 0 !important;
    right: 0 !important;
    bottom: 0 !important;
    padding: 0 !important;
    border: none !important;
    border-radius: 0 !important;
    box-shadow: none !important;
    display: flex;
    flex-direction: column;
    width: 100%;
    height: 100vh;
    overflow: hidden;
    /* OPAQUE background — blocks body wallpaper completely */
    background:
        radial-gradient(ellipse at 20% 10%, rgba(139, 26, 26, 0.08) 0%, transparent 50%),
        radial-gradient(ellipse at 80% 90%, rgba(13, 71, 161, 0.08) 0%, transparent 50%),
        radial-gradient(ellipse at 50% 50%, #080816 0%, #030308 100%) !important;
    color: var(--parchment);
    font-family: var(--font-body);
}

/* Star-field particles */
#screen-battle::before {
    content: '';
    position: absolute;
    inset: 0;
    background-image:
        radial-gradient(1px 1px at 8% 12%,  rgba(255,255,255,0.3), transparent),
        radial-gradient(1px 1px at 22% 38%, rgba(255,255,255,0.2), transparent),
        radial-gradient(1px 1px at 35% 8%,  rgba(255,255,255,0.25), transparent),
        radial-gradient(1px 1px at 48% 55%, rgba(255,255,255,0.15), transparent),
        radial-gradient(1px 1px at 62% 25%, rgba(255,255,255,0.2), transparent),
        radial-gradient(1px 1px at 75% 70%, rgba(255,255,255,0.18), transparent),
        radial-gradient(1px 1px at 88% 15%, rgba(255,255,255,0.22), transparent),
        radial-gradient(1px 1px at 12% 78%, rgba(255,255,255,0.12), transparent),
        radial-gradient(1.5px 1.5px at 92% 5%, rgba(201,168,76,0.2), transparent),
        radial-gradient(1.5px 1.5px at 3% 45%, rgba(201,168,76,0.15), transparent),
        radial-gradient(1px 1px at 55% 88%, rgba(201,168,76,0.12), transparent),
        radial-gradient(1px 1px at 42% 3%,  rgba(139,26,26,0.15), transparent),
        radial-gradient(1px 1px at 68% 95%, rgba(13,71,161,0.15), transparent);
    pointer-events: none;
    z-index: 0;
    animation: nebula-drift 90s linear infinite;
}

#battle-effect-overlay {
    position: absolute;
    inset: 0;
    pointer-events: none;
    z-index: 90;
}


/* =================================================================
   3. STATS BARS
   ================================================================= */
#opponent-stats-bar,
#player-stats-bar {
    display: flex;
    align-items: center;
    gap: 10px;
    padding: 3px 14px;
    height: var(--bar-height);
    min-height: var(--bar-height);
    font-size: 11px;
    font-family: var(--font-body);
    color: var(--parchment);
    z-index: 10;
    flex-shrink: 0;
    position: relative;
    overflow: hidden;
}

/* Flex order: opponent(1) → battlefield(2) → player(3) */
#opponent-stats-bar { order: 1; }
.battlefield-container { order: 2; }
#player-stats-bar { order: 3; }

#opponent-stats-bar {
    background: linear-gradient(180deg, rgba(139,26,26,0.5) 0%, rgba(139,26,26,0.15) 100%);
    border-bottom: 1px solid var(--gold-dim);
}

#player-stats-bar {
    background: linear-gradient(0deg, rgba(13,71,161,0.5) 0%, rgba(13,71,161,0.15) 100%);
    border-top: 1px solid var(--gold-dim);
}

/* Gold trim line on bars */
#opponent-stats-bar::after,
#player-stats-bar::after {
    content: '';
    position: absolute;
    left: 10%;
    right: 10%;
    height: 1px;
    background: linear-gradient(90deg, transparent, var(--gold-dim), transparent);
}

#opponent-stats-bar::after { bottom: 0; }
#player-stats-bar::after { top: 0; }

.battle-avatar {
    width: 28px !important;
    height: 28px !important;
    border-radius: 50%;
    flex-shrink: 0;
    object-fit: cover;
    box-shadow: 0 2px 8px rgba(0,0,0,0.5);
}

#opponent-stats-bar .battle-avatar { border: 2px solid var(--crimson-light) !important; }
#player-stats-bar .battle-avatar { border: 2px solid var(--sapphire-light) !important; }

.battle-stat {
    display: flex;
    align-items: center;
    gap: 5px;
    font-size: 11px;
    white-space: nowrap;
}

/* SP Bars */
.sp-bar-container {
    width: 90px;
    height: 8px;
    background: rgba(0,0,0,0.5);
    border-radius: 4px;
    overflow: hidden;
    border: 1px solid rgba(255,255,255,0.08);
    flex-shrink: 0;
}

.sp-bar-fill {
    height: 100%;
    border-radius: 4px;
    transition: width 0.5s var(--ease-smooth);
}

#player-sp-bar-fill {
    background: linear-gradient(90deg, #1565c0, #42a5f5);
    box-shadow: 0 0 4px rgba(66,165,245,0.4);
}

#opponent-sp-bar-fill {
    background: linear-gradient(90deg, #c62828, #ef5350);
    box-shadow: 0 0 4px rgba(239,83,80,0.4);
}

.sp-bar-fill::after {
    content: '';
    display: block;
    height: 50%;
    background: linear-gradient(180deg, rgba(255,255,255,0.2), transparent);
    border-radius: 4px 4px 0 0;
}

.sp-bar-fill.damaged { animation: sp-damage-flash 0.4s ease-out; }

/* Spirit gauge */
.spirit-gauge-bg {
    width: 70px;
    height: 6px;
    background: rgba(0,0,0,0.4);
    border-radius: 3px;
    overflow: hidden;
    border: 1px solid rgba(255,255,255,0.06);
}

.spirit-gauge-fill {
    height: 100%;
    border-radius: 3px;
    transition: width 0.4s var(--ease-smooth);
}

#opponent-sp-gauge { background: linear-gradient(90deg, var(--crimson), var(--crimson-light)); }
#player-sp-gauge { background: linear-gradient(90deg, var(--sapphire), var(--sapphire-light)); }
.spirit-particles { display: none; }

/* Aether display */
.aether-display { display: flex; align-items: center; gap: 4px; }
.aether-label { font-size: 10px; color: var(--parchment-dim); }
.aether-value {
    font-weight: 700;
    color: #b388ff;
    font-size: 12px;
    text-shadow: 0 0 6px rgba(179,136,255,0.4);
}
.aether-crystals { display: none; }

.mana-crystal {
    display: inline-block;
    width: 12px;
    height: 12px;
    border-radius: 50%;
    margin: 0 1px;
    border: 2px solid rgba(179,136,255,0.4);
    vertical-align: middle;
}
.mana-crystal.filled {
    background: radial-gradient(circle, #ce93d8, #7c4dff);
    box-shadow: 0 0 4px rgba(124,77,255,0.4);
}
.mana-crystal.empty {
    background: rgba(0,0,0,0.3);
    border-color: rgba(124,77,255,0.15);
}

#battle-info { display: none !important; }
.sr-only {
    position: absolute; width: 1px; height: 1px;
    padding: 0; margin: -1px; overflow: hidden;
    clip: rect(0,0,0,0); border: 0;
}


/* =================================================================
   4. BATTLEFIELD GRID (No log column — log is a drawer)
   ================================================================= */
.battlefield-container {
    flex: 1;
    display: grid;
    grid-template-columns: 1fr var(--side-width);
    grid-template-rows: 1fr 50px 1fr auto;
    grid-template-areas:
        "opp-field  side"
        "center     side"
        "ply-field  side"
        "hand       hand";
    gap: 0;
    position: relative;
    z-index: 1;
    overflow: hidden;
    min-height: 0;
}

/* Atmospheric overlay */
.battlefield-container::after {
    content: '';
    position: absolute;
    inset: 0;
    background:
        radial-gradient(ellipse at 50% 0%, rgba(198,40,40,0.03), transparent 50%),
        radial-gradient(ellipse at 50% 100%, rgba(21,101,192,0.03), transparent 50%);
    pointer-events: none;
    z-index: 0;
}


/* =================================================================
   5. OPPONENT FIELD
   ================================================================= */
#opponent-field {
    grid-area: opp-field;
    display: flex;
    justify-content: center;
    align-items: center;
    gap: 14px;
    padding: 12px 20px;
    position: relative;
    z-index: 2;
    background: linear-gradient(180deg, rgba(139,26,26,0.1) 0%, transparent 100%);
}


/* =================================================================
   6. PLAYER FIELD
   ================================================================= */
#player-field {
    grid-area: ply-field;
    display: flex;
    justify-content: center;
    align-items: center;
    gap: 14px;
    padding: 12px 20px;
    position: relative;
    z-index: 2;
    background: linear-gradient(0deg, rgba(13,71,161,0.1) 0%, transparent 100%);
}


/* =================================================================
   7. ORNATE GOTHIC ZONE FRAMES
   ================================================================= */
.field-zone {
    width: var(--zone-w);
    height: var(--zone-h);
    position: relative;
    border: 2px solid var(--gold-border);
    border-radius: 14px;
    display: flex;
    justify-content: center;
    align-items: center;
    transition: all var(--t-fast) var(--ease-smooth);
    overflow: hidden;
}

/* Inner frame border — double-line gothic effect */
.field-zone::after {
    content: '';
    position: absolute;
    inset: 4px;
    border-radius: 10px;
    border: 1px solid rgba(201,168,76,0.12);
    pointer-events: none;
    z-index: 1;
}

/* Gold arch highlight at top */
.field-zone::before {
    content: '';
    position: absolute;
    top: -1px;
    left: 10%;
    right: 10%;
    height: 3px;
    background: linear-gradient(90deg, transparent, var(--gold-dim), var(--gold-border), var(--gold-dim), transparent);
    border-radius: 0 0 4px 4px;
    z-index: 3;
}

/* Opponent zone styling */
#opponent-field .field-zone {
    background:
        radial-gradient(ellipse at 50% 30%, rgba(139,26,26,0.25), transparent 65%),
        linear-gradient(180deg, rgba(139,26,26,0.15), rgba(10,10,20,0.85));
    border-color: rgba(139,26,26,0.5);
    box-shadow:
        inset 0 0 30px rgba(139,26,26,0.18),
        0 4px 18px rgba(0,0,0,0.5),
        0 0 25px rgba(139,26,26,0.1);
}

/* Player zone styling */
#player-field .field-zone {
    background:
        radial-gradient(ellipse at 50% 70%, rgba(13,71,161,0.25), transparent 65%),
        linear-gradient(0deg, rgba(13,71,161,0.15), rgba(10,10,20,0.85));
    border-color: rgba(13,71,161,0.5);
    box-shadow:
        inset 0 0 30px rgba(13,71,161,0.18),
        0 4px 18px rgba(0,0,0,0.5),
        0 0 25px rgba(13,71,161,0.1);
}

/* Drop target highlight */
.field-zone.drag-over,
.field-zone.drop-highlight {
    border-color: var(--gold) !important;
    box-shadow:
        0 0 30px var(--gold-dim),
        inset 0 0 25px rgba(201,168,76,0.15) !important;
}

/* Lane labels — visible above each zone */
.lane-label {
    position: absolute;
    top: 6px;
    left: 50%;
    transform: translateX(-50%);
    font-size: 8px;
    text-transform: uppercase;
    letter-spacing: 2.5px;
    font-weight: 700;
    white-space: nowrap;
    pointer-events: none;
    z-index: 5;
    font-family: var(--font-gothic);
    opacity: 0.7;
}

#opponent-field .lane-label {
    color: rgba(198,40,40,0.65);
    text-shadow: 0 1px 4px rgba(0,0,0,0.7);
}

#player-field .lane-label {
    color: rgba(21,101,192,0.65);
    text-shadow: 0 1px 4px rgba(0,0,0,0.7);
}

/* When zone has cards, move label out of the way */
.field-zone:has(.card-on-field) .lane-label,
.field-zone:has(.card) .lane-label {
    opacity: 0;
}

/* Zone card count */
.zone-card-count {
    position: absolute;
    bottom: 4px;
    right: 8px;
    font-size: 9px;
    color: rgba(255,255,255,0.25);
    font-weight: 700;
    pointer-events: none;
    z-index: 5;
    font-family: var(--font-gothic);
}

.field-zone:has(.card-on-field) .zone-card-count {
    color: rgba(255,255,255,0.5);
}

/* Empty zone — summoning circle pattern */
.empty-slot-hint {
    color: transparent;
    font-size: 0;
    pointer-events: none;
    position: absolute;
    inset: 0;
    display: flex;
    align-items: center;
    justify-content: center;
    border-radius: 10px;
    /* Concentric circle rune pattern */
    background:
        radial-gradient(circle at 50% 50%, transparent 22px, rgba(201,168,76,0.06) 23px, transparent 24px),
        radial-gradient(circle at 50% 50%, transparent 34px, rgba(201,168,76,0.04) 35px, transparent 36px),
        radial-gradient(circle at 50% 50%, rgba(201,168,76,0.03) 8px, transparent 9px);
}

/* Plus icon in empty zone */
.empty-slot-hint::before {
    content: '+';
    color: rgba(201,168,76,0.12);
    font-size: 32px;
    font-weight: 300;
    line-height: 1;
}

.field-zone:has(.card-on-field) .empty-slot-hint,
.field-zone:has(.card) .empty-slot-hint {
    display: none;
}


/* =================================================================
   8. CENTER AREA + VS MEDALLION
   ================================================================= */
.center-area {
    grid-area: center;
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    gap: 6px;
    padding: 4px 20px;
    position: relative;
    z-index: 3;
    min-height: 50px;
}

/* Bold energy wave divider — crimson-to-gold-to-sapphire */
.center-area::before {
    content: '';
    position: absolute;
    left: 0;
    right: 0;
    top: 50%;
    height: 2px;
    background: linear-gradient(90deg,
        transparent 0%,
        rgba(139,26,26,0.5) 10%,
        rgba(139,26,26,0.3) 20%,
        var(--gold-dim) 35%,
        var(--gold) 45%,
        var(--gold-light) 50%,
        var(--gold) 55%,
        var(--gold-dim) 65%,
        rgba(13,71,161,0.3) 80%,
        rgba(13,71,161,0.5) 90%,
        transparent 100%);
    z-index: 0;
    box-shadow:
        0 0 12px rgba(201,168,76,0.35),
        0 0 30px rgba(201,168,76,0.12);
}

/* Soft secondary glow line */
.center-area::after {
    content: '';
    position: absolute;
    left: 3%;
    right: 3%;
    top: calc(50% + 3px);
    height: 1px;
    background: linear-gradient(90deg,
        transparent,
        rgba(201,168,76,0.08) 30%,
        rgba(201,168,76,0.15) 50%,
        rgba(201,168,76,0.08) 70%,
        transparent);
    z-index: 0;
}

/* VS medallion — single clean emblem */
.vs-display {
    font-family: var(--font-gothic);
    font-size: 18px;
    font-weight: 900;
    letter-spacing: 4px;
    position: relative;
    z-index: 2;
    width: 42px;
    height: 42px;
    display: flex;
    align-items: center;
    justify-content: center;
    border-radius: 50%;
    border: 2px solid var(--gold);
    background: radial-gradient(circle at 40% 35%, rgba(201,168,76,0.15), rgba(5,5,16,0.95));
    color: var(--gold-light);
    text-shadow: 0 0 8px rgba(201,168,76,0.5), 0 2px 4px rgba(0,0,0,0.9);
    box-shadow:
        0 0 16px rgba(201,168,76,0.2),
        0 0 35px rgba(201,168,76,0.06),
        inset 0 0 12px rgba(0,0,0,0.4);
}

/* Phase progress track */
.phase-track {
    display: flex;
    align-items: center;
    gap: 6px;
    padding: 4px 12px;
    background: rgba(0,0,0,0.5);
    border-radius: 16px;
    border: 1px solid var(--gold-dim);
    position: relative;
    z-index: 5;
}

.phase-step {
    width: 9px;
    height: 9px;
    border-radius: 50%;
    background: rgba(255,255,255,0.08);
    border: 2px solid rgba(255,255,255,0.12);
    transition: all var(--t-fast) var(--ease-smooth);
    flex-shrink: 0;
    position: relative;
}

.phase-step.phase-active {
    background: var(--gold);
    border-color: var(--gold);
    box-shadow: 0 0 8px rgba(201,168,76,0.6);
    transform: scale(1.2);
}

.phase-step.phase-completed {
    background: var(--sapphire-light);
    border-color: rgba(21,101,192,0.4);
}

.phase-step::after {
    content: attr(data-phase);
    position: absolute;
    top: 16px;
    left: 50%;
    transform: translateX(-50%);
    font-size: 6px;
    color: rgba(255,255,255,0.25);
    white-space: nowrap;
    text-transform: uppercase;
    letter-spacing: 0.5px;
    pointer-events: none;
}

.phase-step.phase-active::after { color: var(--gold); font-weight: 700; }
.phase-step.phase-completed::after { color: rgba(21,101,192,0.5); }

.phase-step:not(:last-child)::before {
    content: '';
    position: absolute;
    top: 50%;
    left: calc(100% + 1px);
    width: 6px;
    height: 1px;
    background: rgba(255,255,255,0.08);
    transform: translateY(-50%);
}

.phase-step.phase-completed:not(:last-child)::before {
    background: rgba(21,101,192,0.3);
}

/* Timer elements */
.elite-turn-timer { position: relative; display: flex; align-items: center; justify-content: center; }
.timer-svg { display: block; }
.timer-track { fill: none; stroke: rgba(255,255,255,0.06); stroke-width: 4; }
.timer-progress {
    fill: none; stroke: var(--gold); stroke-width: 4;
    stroke-linecap: round; stroke-dasharray: 314; stroke-dashoffset: 0;
    transform: rotate(-90deg); transform-origin: center; transition: stroke-dashoffset 1s linear;
}
.timer-glow { fill: none; stroke: rgba(201,168,76,0.15); stroke-width: 8; filter: blur(4px); }
.timer-display { position: absolute; display: flex; flex-direction: column; align-items: center; }
.timer-value { font-size: 22px; font-weight: 900; color: var(--gold); font-family: var(--font-gothic); }
.timer-label { font-size: 7px; text-transform: uppercase; letter-spacing: 2px; color: var(--parchment-dim); }
.timer-warning-pulse { display: none; }
.turn-timer-info { gap: 4px; }
.timer-progress-bar { width: 50px; height: 3px; background: rgba(0,0,0,0.3); border-radius: 2px; overflow: hidden; }
.timer-progress-fill { height: 100%; background: var(--gold); border-radius: 2px; transition: width 1s linear; }


/* =================================================================
   9. BATTLE LOG (Slide-out drawer — compact overlay)
   ================================================================= */
.battle-log {
    position: absolute;
    top: 0;
    left: 0;
    bottom: 0;
    width: 180px;
    display: flex;
    flex-direction: column;
    background: rgba(3,3,10,0.88);
    backdrop-filter: blur(6px);
    -webkit-backdrop-filter: blur(6px);
    border-right: 1px solid rgba(201,168,76,0.25);
    z-index: 50;
    transform: translateX(-100%);
    transition: transform var(--t-med) var(--ease-smooth);
    box-shadow: 4px 0 25px rgba(0,0,0,0.6);
}

/* Show when not collapsed */
.battle-log:not(.collapsed) {
    transform: translateX(0);
}

.battle-log-header {
    font-family: var(--font-gothic);
    font-size: 10px;
    font-weight: 700;
    color: var(--gold);
    padding: 6px 10px;
    border-bottom: 1px solid var(--gold-dim);
    background: rgba(201,168,76,0.04);
    text-transform: uppercase;
    letter-spacing: 1.5px;
    flex-shrink: 0;
}

.battle-log-content {
    flex: 1;
    overflow-y: auto;
    padding: 4px 6px;
    font-size: 9px;
    line-height: 1.35;
    color: var(--parchment-dim);
    scrollbar-width: thin;
    scrollbar-color: var(--gold-dim) transparent;
}

.battle-log-content::-webkit-scrollbar { width: 3px; }
.battle-log-content::-webkit-scrollbar-thumb { background: var(--gold-dim); border-radius: 2px; }
.battle-log-content::-webkit-scrollbar-track { background: transparent; }

.battle-log-entry {
    padding: 2px 5px;
    border-radius: 3px;
    margin-bottom: 1px;
    border-left: 2px solid rgba(201,168,76,0.12);
    font-size: 9px;
}

.battle-log-entry:hover { background: rgba(201,168,76,0.05); }

.turn-separator {
    text-align: center;
    padding: 4px 3px;
    color: var(--gold);
    font-size: 8px;
    font-weight: 700;
    font-family: var(--font-gothic);
    border-top: 1px solid var(--gold-dim);
    border-bottom: 1px solid var(--gold-dim);
    margin: 3px 0;
    background: rgba(201,168,76,0.03);
    letter-spacing: 1px;
    text-transform: uppercase;
    border-radius: 2px;
}

/* Toggle tab — always visible on left edge */
.battle-log-toggle {
    position: absolute;
    top: 50%;
    right: -24px;
    transform: translateY(-50%);
    width: 24px;
    height: 50px;
    background: rgba(3,3,10,0.85);
    border: 1px solid var(--gold-dim);
    border-left: none;
    border-radius: 0 6px 6px 0;
    color: var(--gold);
    cursor: pointer;
    font-size: 10px;
    display: flex;
    align-items: center;
    justify-content: center;
    z-index: 51;
    transition: all var(--t-fast);
    writing-mode: vertical-lr;
    letter-spacing: 1px;
}

.battle-log-toggle:hover {
    background: rgba(201,168,76,0.1);
    color: var(--gold-light);
}

.battle-log.collapsed .battle-log-toggle {
    right: -24px;
}


/* =================================================================
   10. SIDE PANEL (Compact deck/discard)
   ================================================================= */
.side-panel {
    grid-area: side;
    display: flex;
    flex-direction: column;
    align-items: center;
    padding: 10px 5px;
    gap: 8px;
    background: linear-gradient(270deg, rgba(5,5,16,0.7) 0%, rgba(5,5,16,0.4) 100%);
    border-left: 1px solid rgba(201,168,76,0.2);
    z-index: 5;
    overflow-y: auto;
    min-width: 0;
}

.zone-section-header {
    font-family: var(--font-gothic);
    font-size: 8px;
    font-weight: 700;
    text-transform: uppercase;
    letter-spacing: 2px;
    padding: 2px 4px;
    text-align: center;
    width: 100%;
}

.zone-section-header.opponent-header h4 { color: var(--crimson-light); margin: 0; font-size: 8px; }
.zone-section-header.player-header h4 { color: var(--sapphire-light); margin: 0; font-size: 8px; }

.deck-zone,
.discard-zone {
    width: 100%;
    max-width: 70px;
    height: 50px;
    position: relative;
    border: 1px solid var(--gold-dim);
    border-radius: 6px;
    display: flex;
    align-items: center;
    justify-content: center;
    cursor: pointer;
    transition: all var(--t-fast) var(--ease-smooth);
}

.deck-zone:hover, .discard-zone:hover {
    border-color: var(--gold);
    box-shadow: 0 0 8px var(--gold-dim);
}

.deck-zone.opponent-zone { background: linear-gradient(135deg, rgba(139,26,26,0.12), rgba(10,10,30,0.8)); }
.deck-zone.player-zone { background: linear-gradient(135deg, rgba(13,71,161,0.12), rgba(10,10,30,0.8)); }
.discard-zone { background: rgba(10,10,30,0.5); }

.zone-label {
    position: absolute;
    top: 2px;
    left: 4px;
    font-size: 6px;
    font-weight: 700;
    letter-spacing: 1px;
    text-transform: uppercase;
    color: var(--gold);
    font-family: var(--font-gothic);
    z-index: 5;
    text-shadow: 0 1px 2px rgba(0,0,0,0.8);
}

.card-count {
    font-size: 18px;
    font-weight: 900;
    color: var(--parchment);
    text-shadow: 0 0 8px currentColor, 0 2px 4px rgba(0,0,0,0.8);
    z-index: 5;
    font-family: var(--font-gothic);
}

.card-back {
    position: absolute;
    inset: 3px;
    border-radius: 4px;
    background:
        repeating-linear-gradient(45deg, rgba(201,168,76,0.03) 0px, rgba(201,168,76,0.03) 1px, transparent 1px, transparent 6px),
        repeating-linear-gradient(-45deg, rgba(201,168,76,0.03) 0px, rgba(201,168,76,0.03) 1px, transparent 1px, transparent 6px);
    border: 1px solid rgba(201,168,76,0.1);
    pointer-events: none;
    z-index: 1;
}

.discard-pile-top {
    position: absolute;
    inset: 3px;
    border-radius: 4px;
    background: rgba(0,0,0,0.15);
    z-index: 1;
    pointer-events: none;
}

.zone-separator {
    width: 60%;
    height: 1px;
    background: linear-gradient(90deg, transparent, var(--gold-dim), transparent);
    margin: 2px 0;
}

.opponent-zone-section,
.player-zone-section {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 4px;
    width: 100%;
}


/* =================================================================
   11. PLAYER HAND (Elevated shelf)
   ================================================================= */
#player-hand {
    grid-area: hand;
    display: flex;
    justify-content: center;
    align-items: flex-end;
    padding: 6px 40px 10px;
    min-height: var(--hand-height);
    max-height: var(--hand-height);
    position: relative;
    z-index: 25;
    overflow: visible;
    pointer-events: auto;
    /* Elevated shelf effect */
    background: linear-gradient(0deg,
        rgba(13,71,161,0.2) 0%,
        rgba(13,71,161,0.06) 50%,
        transparent 100%);
    border-top: 2px solid rgba(201,168,76,0.25);
    box-shadow: 0 -6px 25px rgba(0,0,0,0.4);
}

/* Gold trim on hand shelf */
#player-hand::before {
    content: '';
    position: absolute;
    top: 0;
    left: 5%;
    right: 5%;
    height: 1px;
    background: linear-gradient(90deg, transparent, var(--gold-border), var(--gold), var(--gold-border), transparent);
    z-index: 1;
}


/* =================================================================
   12. HAND CARDS — Proper mini TCG cards
   ================================================================= */

/* Override ALL card sizing for battle hand */
#screen-battle #player-hand .card,
#screen-battle #player-hand .card.card-in-hand,
#screen-battle .card-in-hand {
    width: 110px !important;
    height: 154px !important;
    min-width: 90px !important;
    min-height: 126px !important;
    max-width: 125px !important;
    max-height: 175px !important;
    flex-shrink: 0;
    margin: 0 -4px;
    transform-origin: bottom center;
    transition: all var(--t-med) var(--ease-smooth);
    cursor: pointer;
    border-radius: 8px !important;
    border: 2px solid rgba(201,168,76,0.3) !important;
    position: relative;
    box-shadow: 0 4px 12px rgba(0,0,0,0.5) !important;
}

/* Gentle fan arrangement — less extreme rotation */
#screen-battle #player-hand .card:nth-child(1)  { transform: translateY(10px) rotate(-9deg);  z-index: 1; }
#screen-battle #player-hand .card:nth-child(2)  { transform: translateY(5px) rotate(-6deg);   z-index: 2; }
#screen-battle #player-hand .card:nth-child(3)  { transform: translateY(2px) rotate(-3deg);   z-index: 3; }
#screen-battle #player-hand .card:nth-child(4)  { transform: translateY(0px) rotate(-1deg);   z-index: 4; }
#screen-battle #player-hand .card:nth-child(5)  { transform: translateY(0px) rotate(0deg);    z-index: 5; }
#screen-battle #player-hand .card:nth-child(6)  { transform: translateY(0px) rotate(1deg);    z-index: 6; }
#screen-battle #player-hand .card:nth-child(7)  { transform: translateY(2px) rotate(3deg);    z-index: 7; }
#screen-battle #player-hand .card:nth-child(8)  { transform: translateY(5px) rotate(6deg);    z-index: 8; }
#screen-battle #player-hand .card:nth-child(9)  { transform: translateY(10px) rotate(9deg);   z-index: 9; }
#screen-battle #player-hand .card:nth-child(10) { transform: translateY(14px) rotate(12deg);  z-index: 10; }

/* Hover: lift and zoom — see full card */
#screen-battle #player-hand .card:hover,
#screen-battle #player-hand .card-in-hand:hover {
    transform: translateY(-80px) scale(1.5) rotate(0deg) !important;
    z-index: 200 !important;
    border-color: var(--gold) !important;
    box-shadow:
        0 20px 50px rgba(0,0,0,0.8),
        0 0 30px rgba(201,168,76,0.3) !important;
}

/* Dim others on hover */
#screen-battle #player-hand:has(.card:hover) .card:not(:hover) {
    opacity: 0.6;
    filter: brightness(0.65);
}

/* Hide description in hand during battle — save space */
#screen-battle #player-hand .card-description-container {
    display: none !important;
}

/* Compact header in hand — cost + name visible */
#screen-battle #player-hand .card-header {
    padding: 4px 5px !important;
    min-height: 24px !important;
    background: linear-gradient(180deg, rgba(10,10,20,0.95), rgba(10,10,20,0.8)) !important;
    border-bottom: 1px solid rgba(201,168,76,0.15) !important;
}

#screen-battle #player-hand .card-name {
    font-size: 8px !important;
    font-family: var(--font-gothic) !important;
    letter-spacing: 0.3px !important;
}

/* Hide type badge in hand — too small to read */
#screen-battle #player-hand .card-type {
    display: none !important;
}

#screen-battle #player-hand .card-cost {
    width: 20px !important;
    height: 20px !important;
    font-size: 10px !important;
}

/* Compact footer in hand — show stats clearly */
#screen-battle #player-hand .card-footer {
    padding: 3px 5px !important;
    min-height: 24px !important;
    background: linear-gradient(0deg, rgba(10,10,20,0.95), rgba(10,10,20,0.8)) !important;
    border-top: 1px solid rgba(201,168,76,0.15) !important;
}

#screen-battle #player-hand .card-attack,
#screen-battle #player-hand .card-defense,
#screen-battle #player-hand .card-health {
    width: 20px !important;
    height: 20px !important;
    font-size: 10px !important;
    font-weight: 900 !important;
}

#screen-battle #player-hand .card-stats {
    gap: 4px !important;
    justify-content: center !important;
}

/* Scale down for many cards */
#screen-battle #player-hand .card:nth-child(n+7) {
    width: 95px !important;
    height: 133px !important;
    margin: 0 -6px;
}

#screen-battle #player-hand .card:nth-child(n+9) {
    width: 85px !important;
    height: 119px !important;
    margin: 0 -8px;
}


/* =================================================================
   13. FIELD CARDS — Full-art Battle Token
   ================================================================= */

/* Override card sizing on field — clean battle token */
#screen-battle .card-on-field,
#screen-battle .field-zone .card {
    width: calc(var(--zone-w) - 18px) !important;
    height: calc(var(--zone-h) - 18px) !important;
    max-width: calc(var(--zone-w) - 18px) !important;
    max-height: calc(var(--zone-h) - 18px) !important;
    min-width: 80px !important;
    min-height: 60px !important;
    position: relative !important;
    display: flex !important;
    flex-direction: column !important;
    overflow: hidden !important;
    margin: 0 auto !important;
    border-radius: 10px !important;
    border: 2px solid rgba(201,168,76,0.35) !important;
    background: #0a0a14 !important;
    transition: all var(--t-fast) var(--ease-smooth) !important;
    cursor: pointer;
    z-index: 5;
}

/* Image fills entire token — full art */
#screen-battle .card-on-field .card-image-container,
#screen-battle .field-zone .card .card-image-container {
    position: absolute !important;
    inset: 0 !important;
    margin: 0 !important;
    border: none !important;
    border-radius: 8px !important;
    z-index: 1;
    flex: unset !important;
}

/* Image area fills container */
#screen-battle .card-on-field .card-image-area,
#screen-battle .field-zone .card .card-image-area {
    position: absolute !important;
    inset: 0 !important;
    width: 100% !important;
    height: 100% !important;
    border-radius: 8px !important;
    overflow: hidden !important;
}

#screen-battle .card-on-field .card-image-container img,
#screen-battle .field-zone .card .card-image-container img,
#screen-battle .card-on-field .card-image-area img,
#screen-battle .field-zone .card .card-image-area img {
    width: 100% !important;
    height: 100% !important;
    object-fit: cover !important;
    display: block !important;
}

/* Name banner — thin translucent strip at top */
#screen-battle .card-on-field .card-header,
#screen-battle .field-zone .card .card-header {
    position: relative !important;
    z-index: 10 !important;
    background: linear-gradient(180deg, rgba(0,0,0,0.85), rgba(0,0,0,0.5), transparent) !important;
    padding: 4px 6px 6px !important;
    min-height: auto !important;
    border: none !important;
}

/* HIDE cost gem on field — useless once played */
#screen-battle .card-on-field .card-cost,
#screen-battle .field-zone .card .card-cost {
    display: none !important;
}

/* Card name — centered gothic text */
#screen-battle .card-on-field .card-name,
#screen-battle .field-zone .card .card-name {
    font-size: 9px !important;
    font-weight: 700 !important;
    color: white !important;
    text-shadow: 0 1px 4px rgba(0,0,0,0.9) !important;
    text-align: center !important;
    font-family: var(--font-gothic) !important;
    letter-spacing: 0.5px !important;
    width: 100% !important;
}

/* Hide type, description, footer on field */
#screen-battle .card-on-field .card-type,
#screen-battle .field-zone .card .card-type,
#screen-battle .card-on-field .card-description-container,
#screen-battle .field-zone .card .card-description-container,
#screen-battle .card-on-field .card-footer,
#screen-battle .field-zone .card .card-footer {
    display: none !important;
}

/* Remove inner frame decoration from field cards */
#screen-battle .card-on-field::after,
#screen-battle .field-zone .card::after {
    display: none !important;
}

/* Card hover on field — lift with team glow */
#screen-battle .card-on-field:hover,
#screen-battle .field-zone .card:hover {
    transform: translateY(-4px) scale(1.06) !important;
    z-index: 20 !important;
    border-color: var(--gold) !important;
    box-shadow:
        0 10px 30px rgba(0,0,0,0.7),
        0 0 20px rgba(201,168,76,0.2) !important;
}

/* Player field cards — sapphire border */
#screen-battle #player-field .card-on-field,
#screen-battle #player-field .field-zone .card {
    border-color: rgba(21,101,192,0.5) !important;
    box-shadow:
        0 0 12px rgba(13,71,161,0.2),
        0 4px 16px rgba(0,0,0,0.4) !important;
}

/* Opponent field cards — crimson border */
#screen-battle #opponent-field .card-on-field,
#screen-battle #opponent-field .field-zone .card {
    border-color: rgba(198,40,40,0.5) !important;
    box-shadow:
        0 0 12px rgba(139,26,26,0.2),
        0 4px 16px rgba(0,0,0,0.4) !important;
}


/* =================================================================
   14. BATTLEFIELD STAT BADGES (ATK / DEF / HP)
   ================================================================= */
.battlefield-stats-bar {
    position: absolute;
    bottom: 0;
    left: 0;
    right: 0;
    display: flex;
    justify-content: center;
    align-items: center;
    gap: 6px;
    padding: 3px 8px 5px;
    background: linear-gradient(0deg, rgba(0,0,0,0.9) 0%, rgba(0,0,0,0.6) 60%, transparent 100%);
    z-index: 10;
    border-radius: 0 0 8px 8px;
}

.battlefield-stat {
    width: 28px;
    height: 28px;
    border-radius: 50%;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: 13px;
    font-weight: 900;
    color: white;
    text-shadow: 0 1px 3px rgba(0,0,0,0.9);
    border: 2px solid rgba(255,255,255,0.35);
    font-family: var(--font-gothic);
}

.battlefield-attack {
    background: linear-gradient(135deg, #c62828, #ef5350);
    box-shadow: 0 2px 8px rgba(198,40,40,0.6);
}

.battlefield-defense {
    background: linear-gradient(135deg, #1565c0, #42a5f5);
    box-shadow: 0 2px 8px rgba(21,101,192,0.6);
}

.battlefield-health {
    background: linear-gradient(135deg, #2e7d32, #66bb6a);
    box-shadow: 0 2px 8px rgba(46,125,50,0.6);
}

/* Hide template stats on field */
#screen-battle .card-on-field .card-stats { display: none !important; }


/* =================================================================
   15. CARD AFFORDABILITY + PLAYABLE
   ================================================================= */
#screen-battle .card-in-hand.card-affordable,
#screen-battle .card.card-affordable {
    border-color: rgba(21,101,192,0.5) !important;
    box-shadow: 0 4px 16px rgba(0,0,0,0.5), 0 0 12px rgba(21,101,192,0.25) !important;
}

#screen-battle .card-in-hand.card-unaffordable,
#screen-battle .card.card-unaffordable {
    opacity: 0.4 !important;
    filter: saturate(0.25) brightness(0.5) !important;
}

#screen-battle .card-in-hand.card-unaffordable:hover,
#screen-battle .card.card-unaffordable:hover {
    opacity: 0.6 !important;
    filter: saturate(0.4) brightness(0.7) !important;
}

#screen-battle .card-in-hand.playable,
#screen-battle .card.playable {
    border-color: var(--gold) !important;
    box-shadow: 0 4px 16px rgba(0,0,0,0.5), 0 0 15px rgba(201,168,76,0.35) !important;
    animation: card-playable-glow 2s ease-in-out infinite;
}


/* =================================================================
   16. RARITY BORDERS (Battle context)
   ================================================================= */
#screen-battle [data-rarity="legendary"] {
    border-color: var(--gold) !important;
    box-shadow: 0 0 16px rgba(201,168,76,0.4), 0 0 30px rgba(201,168,76,0.15) !important;
}

#screen-battle [data-rarity="mythic"] {
    border-color: #e040fb !important;
    box-shadow: 0 0 16px rgba(224,64,251,0.4) !important;
    animation: mythic-shift 4s ease-in-out infinite;
}

#screen-battle [data-rarity="epic"] {
    border-color: #9c27b0 !important;
    box-shadow: 0 0 12px rgba(156,39,176,0.35) !important;
}

#screen-battle [data-rarity="rare"] {
    border-color: #2196f3 !important;
    box-shadow: 0 0 10px rgba(33,150,243,0.3) !important;
}


/* =================================================================
   17. ANIMATIONS
   ================================================================= */
@keyframes nebula-drift {
    0%   { background-position: 0 0; }
    100% { background-position: 200px 100px; }
}

/* energy-wave removed — divider is now static for cleaner look */

/* medallion-rotate removed — VS is now a static emblem */

@keyframes sp-damage-flash {
    0%   { filter: brightness(1); }
    25%  { filter: brightness(2) hue-rotate(-15deg); }
    100% { filter: brightness(1); }
}

@keyframes damage-float {
    0%   { opacity: 1; transform: translateY(0) scale(1); }
    20%  { transform: translateY(-20px) scale(1.3); }
    100% { opacity: 0; transform: translateY(-65px) scale(0.8); }
}

@keyframes arrow-dash { to { stroke-dashoffset: -12; } }

@keyframes card-enter {
    0%   { opacity: 0; transform: scale(0.5) translateY(25px); }
    60%  { transform: scale(1.08) translateY(-4px); }
    100% { opacity: 1; transform: scale(1) translateY(0); }
}

@keyframes card-slam {
    0%   { transform: scale(1.5) translateY(-35px); opacity: 0.5; }
    50%  { transform: scale(0.96) translateY(2px); }
    100% { transform: scale(1) translateY(0); opacity: 1; }
}

@keyframes phase-flash {
    0%   { opacity: 0; }
    30%  { opacity: 1; }
    100% { opacity: 0; }
}

@keyframes mythic-shift {
    0%, 100% { border-color: #e040fb; box-shadow: 0 0 16px rgba(224,64,251,0.4); }
    33%      { border-color: #ff6d00; box-shadow: 0 0 16px rgba(255,109,0,0.4); }
    66%      { border-color: #00e5ff; box-shadow: 0 0 16px rgba(0,229,255,0.4); }
}

@keyframes card-playable-glow {
    0%, 100% { box-shadow: 0 4px 16px rgba(0,0,0,0.5), 0 0 12px rgba(201,168,76,0.25); }
    50%      { box-shadow: 0 4px 16px rgba(0,0,0,0.5), 0 0 22px rgba(201,168,76,0.45); }
}

@keyframes pulse-glow {
    0%, 100% { opacity: 0.6; }
    50%      { opacity: 1; }
}

@keyframes card-destroyed {
    0%   { opacity: 1; transform: scale(1); }
    50%  { opacity: 0.5; transform: scale(1.1); filter: brightness(2) saturate(0); }
    100% { opacity: 0; transform: scale(0.3) rotate(15deg); }
}


/* =================================================================
   18. INTERACTIONS
   ================================================================= */
.card-in-hand[draggable="true"] { cursor: grab; }
.card-in-hand[draggable="true"]:active { cursor: grabbing; }
.card-in-hand.dragging { opacity: 0.4; transform: scale(0.85) !important; }

.targeting-highlight {
    border-color: #ff6d00 !important;
    box-shadow: 0 0 20px rgba(255,109,0,0.5) !important;
    animation: pulse-glow 1s ease-in-out infinite;
    cursor: crosshair !important;
}

.card-on-field.attacking, .card.attacking, .card-attacking {
    border-color: #ff1744 !important;
    box-shadow: 0 0 22px rgba(255,23,68,0.5), 0 0 40px rgba(255,23,68,0.2) !important;
    animation: pulse-glow 0.6s ease-in-out infinite;
}

.card-on-field.defending, .card.defending, .card-attack-target {
    border-color: #ffd740 !important;
    box-shadow: 0 0 22px rgba(255,215,64,0.4), 0 0 40px rgba(255,215,64,0.15) !important;
}

.card-on-field.card-entering, .card-on-field.card-summoned { animation: card-enter 0.5s var(--ease-smooth); }
.card-on-field.card-impact { animation: card-slam 0.4s var(--ease-smooth); }
.card-on-field.card-destroyed { animation: card-destroyed 0.6s ease-out forwards; }

.drop-target-zone.drag-over {
    border-color: var(--gold) !important;
    box-shadow: 0 0 20px var(--gold-dim) !important;
}


/* =================================================================
   19. FLOATING DAMAGE + ARROWS + PHASE OVERLAY
   ================================================================= */
#floating-damage-container {
    position: absolute;
    inset: 0;
    pointer-events: none;
    z-index: 100;
}

.floating-damage {
    position: absolute;
    font-size: 24px;
    font-weight: 900;
    color: #ff1744;
    text-shadow: 0 0 8px rgba(255,23,68,0.7), 0 2px 4px rgba(0,0,0,0.6);
    pointer-events: none;
    z-index: 100;
    animation: damage-float 1.2s ease-out forwards;
    font-family: var(--font-gothic);
}

.floating-damage.heal {
    color: #00e676;
    text-shadow: 0 0 8px rgba(0,230,118,0.7), 0 2px 4px rgba(0,0,0,0.6);
}

.attack-arrow { position: absolute; pointer-events: none; z-index: 50; overflow: visible; }
.attack-arrow line { stroke: #ff1744; stroke-width: 3; stroke-dasharray: 8 4; animation: arrow-dash 0.5s linear infinite; }

.phase-transition-overlay {
    position: absolute;
    inset: 0;
    background: radial-gradient(ellipse at center, rgba(201,168,76,0.2), transparent 70%);
    pointer-events: none;
    z-index: 60;
    animation: phase-flash 0.6s ease-out forwards;
}


/* =================================================================
   20. ACTION BUTTONS
   ================================================================= */
#next-phase-action {
    padding: 6px 16px !important;
    font-size: 12px !important;
    font-weight: 700 !important;
    font-family: var(--font-gothic) !important;
    background: linear-gradient(135deg, var(--gold), #daa520) !important;
    color: var(--ink) !important;
    border: 2px solid rgba(201,168,76,0.5) !important;
    border-radius: 6px !important;
    text-transform: uppercase !important;
    letter-spacing: 1px !important;
    box-shadow: 0 0 10px rgba(201,168,76,0.25), 0 3px 8px rgba(0,0,0,0.3) !important;
    transition: all var(--t-fast) !important;
    cursor: pointer;
    white-space: nowrap !important;
}

#next-phase-action:hover {
    transform: scale(1.05) !important;
    box-shadow: 0 0 18px rgba(201,168,76,0.4), 0 4px 12px rgba(0,0,0,0.4) !important;
}

#surrender-button {
    opacity: 0.4 !important;
    font-size: 9px !important;
    padding: 3px 8px !important;
    background: rgba(139,26,26,0.2) !important;
    color: var(--parchment-dim) !important;
    border: 1px solid rgba(139,26,26,0.2) !important;
    border-radius: 4px !important;
    cursor: pointer;
    transition: all var(--t-fast) !important;
}

#surrender-button:hover {
    opacity: 1 !important;
    background: rgba(139,26,26,0.4) !important;
}


/* =================================================================
   21. AI THINKING INDICATOR
   ================================================================= */
#ai-thinking-indicator {
    position: absolute;
    top: 50%;
    left: 50%;
    transform: translate(-50%, -50%);
    background: rgba(5,5,16,0.92);
    border: 1px solid var(--gold-dim);
    border-radius: 8px;
    padding: 8px 18px;
    font-family: var(--font-gothic);
    font-size: 12px;
    color: var(--gold);
    z-index: 50;
    text-shadow: 0 0 6px rgba(201,168,76,0.3);
    box-shadow: 0 4px 16px rgba(0,0,0,0.5);
}

.ellipsis { animation: pulse-glow 1.5s ease-in-out infinite; }


/* =================================================================
   22. CARD PREVIEW OVERLAYS
   ================================================================= */
.battlefield-card-preview-overlay {
    position: fixed;
    inset: 0;
    background: rgba(3,3,8,0.92);
    backdrop-filter: blur(8px);
    -webkit-backdrop-filter: blur(8px);
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    gap: 12px;
    z-index: 500;
    cursor: pointer;
}

/* Preview card — full readable size */
.battlefield-preview-card {
    width: 240px;
    max-width: 280px;
    border-radius: 12px;
    border: 2px solid var(--gold);
    box-shadow:
        0 0 40px rgba(201,168,76,0.25),
        0 20px 60px rgba(0,0,0,0.7);
    background: var(--ink);
}

.battlefield-preview-card .card-header {
    background: linear-gradient(180deg, rgba(10,10,20,0.95), rgba(10,10,20,0.85)) !important;
}

.battlefield-preview-card .card-name {
    font-family: var(--font-gothic);
    font-size: 13px;
    color: var(--parchment);
}

.battlefield-preview-card .card-description-container {
    display: block !important;
    padding: 6px 8px !important;
}

.battlefield-preview-card .card-footer {
    display: flex !important;
    background: linear-gradient(0deg, rgba(10,10,20,0.95), rgba(10,10,20,0.85)) !important;
}

/* Spell/event preview */
.spell-event-preview-card {
    width: 240px;
    max-width: 280px;
    border-radius: 12px;
    border: 2px solid #7c4dff;
    box-shadow:
        0 0 40px rgba(124,77,255,0.25),
        0 20px 60px rgba(0,0,0,0.7);
    background: var(--ink);
}

.spell-event-preview-card .card-name {
    font-family: var(--font-gothic);
    font-size: 13px;
    color: var(--parchment);
}

.spell-event-preview-card .card-description-container {
    display: block !important;
}

/* Opponent card play animation */
.opponent-card-play {
    position: fixed;
    top: 50%;
    left: 50%;
    transform: translate(-50%,-50%);
    z-index: 200;
    pointer-events: none;
}

.opponent-card-play-effect {
    position: absolute;
    inset: -20px;
    border-radius: 16px;
    background: radial-gradient(circle, rgba(198,40,40,0.25), transparent);
    animation: pulse-glow 0.8s ease-out;
}

.card-status-indicator {
    position: absolute; top: 50%; left: 50%; transform: translate(-50%,-50%);
    font-size: 18px; z-index: 15; pointer-events: none;
}


/* =================================================================
   23. VS SCREEN
   ================================================================= */
#screen-versus {
    position: fixed !important;
    inset: 0 !important;
    z-index: 10001 !important;
    display: flex !important;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    background:
        radial-gradient(ellipse at 30% 40%, rgba(139,26,26,0.15), transparent 55%),
        radial-gradient(ellipse at 70% 60%, rgba(13,71,161,0.15), transparent 55%),
        radial-gradient(ellipse at 50% 50%, var(--nebula-mid), var(--nebula-deep)) !important;
    color: var(--parchment);
    font-family: var(--font-gothic);
    padding: 40px;
    gap: 30px;
}

#screen-versus:not(.active) { display: none !important; opacity: 0; pointer-events: none; }
#screen-versus.active { display: flex !important; opacity: 1 !important; pointer-events: auto !important; }

.versus-container {
    display: flex;
    align-items: center;
    justify-content: center;
    gap: 40px;
    width: 100%;
    max-width: 850px;
}

.versus-player, .versus-opponent {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 12px;
    flex: 1;
    max-width: 280px;
}

.versus-avatar {
    width: 110px;
    height: 110px;
    border-radius: 50%;
    overflow: hidden;
    border: 3px solid var(--gold);
    box-shadow: 0 0 25px rgba(201,168,76,0.25), 0 6px 25px rgba(0,0,0,0.5);
}

.versus-player .versus-avatar { border-color: var(--sapphire-light); box-shadow: 0 0 25px rgba(21,101,192,0.25), 0 6px 25px rgba(0,0,0,0.5); }
.versus-opponent .versus-avatar { border-color: var(--crimson-light); box-shadow: 0 0 25px rgba(198,40,40,0.25), 0 6px 25px rgba(0,0,0,0.5); }

.versus-avatar img { width: 100%; height: 100%; object-fit: cover; }

.versus-player h3, .versus-opponent h3 {
    font-size: 20px; font-weight: 700; margin: 0;
    text-shadow: 0 2px 4px rgba(0,0,0,0.5);
}
.versus-player h3 { color: var(--sapphire-light); }
.versus-opponent h3 { color: var(--crimson-light); }

#versus-player-deck-name, #versus-opponent-deck-name {
    font-size: 12px; color: var(--parchment-dim); font-family: var(--font-body);
}

.versus-middle { display: flex; align-items: center; justify-content: center; }

.versus-text {
    font-size: 52px;
    font-weight: 900;
    background: conic-gradient(from 0deg, var(--gold), var(--gold-light), var(--gold));
    -webkit-background-clip: text;
    -webkit-text-fill-color: transparent;
    background-clip: text;
    filter: drop-shadow(0 4px 8px rgba(0,0,0,0.5));
    letter-spacing: 6px;
}

#versus-continue-button {
    padding: 12px 45px;
    font-size: 16px;
    font-weight: 700;
    font-family: var(--font-gothic);
    background: linear-gradient(135deg, var(--gold), #daa520);
    color: var(--ink);
    border: 2px solid rgba(201,168,76,0.5);
    border-radius: 8px;
    cursor: pointer;
    text-transform: uppercase;
    letter-spacing: 2px;
    box-shadow: 0 0 18px rgba(201,168,76,0.25), 0 4px 12px rgba(0,0,0,0.4);
    transition: all var(--t-fast);
}

#versus-continue-button:hover {
    transform: scale(1.04);
    box-shadow: 0 0 25px rgba(201,168,76,0.4), 0 6px 18px rgba(0,0,0,0.5);
}


/* =================================================================
   24. PRE-BATTLE SETUP
   ================================================================= */
#screen-pre-battle-setup {
    background: linear-gradient(180deg, var(--nebula-deep), var(--nebula-mid));
    color: var(--parchment);
    padding: 20px;
    overflow-y: auto;
}

#screen-pre-battle-setup h2 {
    font-family: var(--font-gothic);
    font-size: 26px;
    color: var(--gold);
    text-align: center;
    margin-bottom: 18px;
    text-shadow: 0 0 12px rgba(201,168,76,0.25);
}

#screen-pre-battle-setup h3 {
    font-family: var(--font-gothic);
    font-size: 14px;
    color: var(--gold);
    margin-bottom: 10px;
    text-transform: uppercase;
    letter-spacing: 1px;
}

.pre-battle-layout { display: grid; grid-template-columns: 1fr 1fr; gap: 16px; max-width: 950px; margin: 0 auto; }
.difficulty-options { display: grid; grid-template-columns: 1fr 1fr; gap: 8px; }

.difficulty-option {
    padding: 12px;
    background: rgba(10,10,30,0.7);
    border: 1px solid var(--gold-dim);
    border-radius: 8px;
    cursor: pointer;
    transition: all var(--t-fast) var(--ease-smooth);
}

.difficulty-option:hover { border-color: var(--gold); background: rgba(201,168,76,0.05); box-shadow: 0 0 12px var(--gold-dim); }
.difficulty-option.selected, .difficulty-option.active { border-color: var(--gold) !important; background: rgba(201,168,76,0.08) !important; box-shadow: 0 0 16px var(--gold-dim) !important; }
.difficulty-option h4 { font-family: var(--font-gothic); color: var(--gold-light); margin: 0 0 3px; font-size: 13px; }
.difficulty-option p { font-size: 10px; color: var(--parchment-dim); margin: 0; line-height: 1.3; }

.opponent-list { display: flex; flex-direction: column; gap: 6px; }

.opponent-option {
    display: flex; gap: 10px; padding: 8px;
    background: rgba(10,10,30,0.7); border: 1px solid var(--gold-dim);
    border-radius: 8px; cursor: pointer; transition: all var(--t-fast) var(--ease-smooth); align-items: center;
}

.opponent-option:hover { border-color: var(--gold); background: rgba(201,168,76,0.05); }
.opponent-option.selected, .opponent-option.active { border-color: var(--gold) !important; background: rgba(201,168,76,0.08) !important; box-shadow: 0 0 12px var(--gold-dim) !important; }

.opponent-image { width: 45px; height: 45px; border-radius: 50%; overflow: hidden; flex-shrink: 0; border: 2px solid var(--crimson); }
.opponent-image img { width: 100%; height: 100%; object-fit: cover; }
.opponent-details h4 { font-family: var(--font-gothic); font-size: 12px; color: var(--crimson-light); margin: 0 0 2px; }
.opponent-details p { font-size: 10px; color: var(--parchment-dim); margin: 0; line-height: 1.3; }
.opponent-key-cards { font-size: 9px !important; color: rgba(232,220,200,0.35) !important; font-style: italic; }
.win-record { font-size: 9px !important; color: var(--gold) !important; }

.config-options { display: flex; flex-direction: column; gap: 10px; }
.config-option { display: flex; align-items: center; gap: 8px; }
.config-option label { font-size: 11px; color: var(--parchment-dim); min-width: 120px; }
.config-option input, .config-option select {
    background: rgba(10,10,30,0.8); border: 1px solid var(--gold-dim);
    border-radius: 5px; color: var(--parchment); padding: 5px 8px; font-size: 11px;
}
.config-option input:focus, .config-option select:focus { border-color: var(--gold); outline: none; box-shadow: 0 0 6px var(--gold-dim); }

.deck-selection-container { display: flex; align-items: center; gap: 8px; margin-bottom: 10px; }
.deck-selection-container label { font-size: 11px; color: var(--parchment-dim); }
#deck-selection-dropdown { flex: 1; background: rgba(10,10,30,0.8); border: 1px solid var(--gold-dim); border-radius: 5px; color: var(--parchment); padding: 5px 8px; font-size: 11px; }

.view-deck-btn { padding: 5px 12px; background: rgba(201,168,76,0.12); border: 1px solid var(--gold-dim); border-radius: 5px; color: var(--gold); font-size: 10px; cursor: pointer; transition: all var(--t-fast); }
.view-deck-btn:hover:not(:disabled) { background: rgba(201,168,76,0.2); border-color: var(--gold); }
.view-deck-btn:disabled { opacity: 0.35; cursor: not-allowed; }

.deck-preview { padding: 8px; background: rgba(10,10,30,0.4); border: 1px solid rgba(201,168,76,0.08); border-radius: 6px; min-height: 50px; font-size: 11px; color: var(--parchment-dim); }

.pre-battle-actions { grid-column: 1 / -1; display: flex; justify-content: center; gap: 14px; padding: 16px 0; }

#start-battle-button {
    padding: 12px 36px; font-size: 15px; font-weight: 700; font-family: var(--font-gothic);
    background: linear-gradient(135deg, var(--gold), #daa520); color: var(--ink);
    border: 2px solid rgba(201,168,76,0.5); border-radius: 8px; cursor: pointer;
    text-transform: uppercase; letter-spacing: 2px;
    box-shadow: 0 0 16px rgba(201,168,76,0.25), 0 4px 12px rgba(0,0,0,0.4);
    transition: all var(--t-fast);
}
#start-battle-button:hover { transform: scale(1.04); box-shadow: 0 0 25px rgba(201,168,76,0.4), 0 6px 16px rgba(0,0,0,0.5); }

#return-to-menu-button {
    padding: 12px 26px; font-size: 13px; background: rgba(255,255,255,0.04);
    color: var(--parchment-dim); border: 1px solid rgba(255,255,255,0.12);
    border-radius: 8px; cursor: pointer; transition: all var(--t-fast);
}
#return-to-menu-button:hover { background: rgba(255,255,255,0.08); border-color: rgba(255,255,255,0.25); }


/* =================================================================
   25. POST-BATTLE RESULTS
   ================================================================= */
#screen-battle-results {
    background: linear-gradient(180deg, var(--nebula-deep), var(--nebula-mid));
    color: var(--parchment); padding: 28px; overflow-y: auto;
    display: flex; flex-direction: column; align-items: center; gap: 18px;
}

.results-header { text-align: center; }
.results-header h2 { font-family: var(--font-gothic); font-size: 34px; font-weight: 900; text-transform: uppercase; letter-spacing: 3px; }
#results-outcome { color: var(--gold); text-shadow: 0 0 18px rgba(201,168,76,0.4), 0 2px 4px rgba(0,0,0,0.5); }
.results-container { display: grid; grid-template-columns: 1fr 1fr; gap: 16px; max-width: 750px; width: 100%; }

.mvp-section { grid-column: 1 / -1; text-align: center; padding: 14px; background: rgba(201,168,76,0.04); border: 1px solid var(--gold-dim); border-radius: 10px; }
.mvp-section h3 { font-family: var(--font-gothic); color: var(--gold); font-size: 14px; margin: 0 0 10px; }
.mvp-card-spotlight { display: flex; align-items: center; justify-content: center; gap: 14px; }
.mvp-card-image { width: 70px; height: 90px; border-radius: 8px; border: 2px solid var(--gold); overflow: hidden; box-shadow: 0 0 16px rgba(201,168,76,0.25); }
.mvp-card-name { font-family: var(--font-gothic); font-size: 15px; color: var(--gold-light); margin-bottom: 3px; }
.mvp-damage { font-size: 12px; color: var(--parchment-dim); }
.mvp-badge { font-size: 13px; color: var(--gold); margin-top: 4px; }

.results-stats, .results-rewards {
    padding: 14px; background: rgba(10,10,30,0.5); border: 1px solid var(--gold-dim); border-radius: 10px;
}
.results-stats h3, .results-rewards h3 { font-family: var(--font-gothic); color: var(--gold); font-size: 13px; margin: 0 0 10px; text-transform: uppercase; letter-spacing: 1px; }
.stat-container, .rewards-container { display: flex; flex-direction: column; gap: 6px; }
.stat-item, .reward-item { display: flex; justify-content: space-between; padding: 5px 0; border-bottom: 1px solid rgba(201,168,76,0.06); }
.stat-label, .reward-label { font-size: 11px; color: var(--parchment-dim); }
.stat-value { font-size: 11px; font-weight: 700; color: var(--parchment); }
.reward-value { font-size: 11px; font-weight: 700; color: var(--gold-light); }
.performance-grade { font-size: 15px !important; color: var(--gold) !important; font-family: var(--font-gothic); }

.card-drops-section h4 { font-family: var(--font-gothic); color: var(--gold); font-size: 11px; margin: 6px 0; }
.card-drops-container { display: flex; gap: 6px; flex-wrap: wrap; }
.results-performance { grid-column: 1 / -1; text-align: center; }
.rating-stars { display: flex; justify-content: center; gap: 6px; font-size: 26px; }
.rating-star { color: rgba(201,168,76,0.25); transition: color var(--t-fast); }
.rating-star.filled { color: var(--gold); text-shadow: 0 0 8px rgba(201,168,76,0.4); }

.results-actions { display: flex; gap: 10px; justify-content: center; flex-wrap: wrap; }

#results-rematch {
    padding: 10px 26px; font-size: 13px; font-weight: 700; font-family: var(--font-gothic);
    background: linear-gradient(135deg, var(--gold), #daa520); color: var(--ink);
    border: 2px solid rgba(201,168,76,0.5); border-radius: 6px; cursor: pointer;
    text-transform: uppercase; letter-spacing: 1px; transition: all var(--t-fast);
}
#results-rematch:hover { transform: scale(1.04); box-shadow: 0 0 16px rgba(201,168,76,0.35); }

#results-main-menu, #results-new-battle, #results-edit-deck, #results-view-replay {
    padding: 10px 20px; font-size: 12px; background: rgba(255,255,255,0.04);
    color: var(--parchment-dim); border: 1px solid rgba(255,255,255,0.12);
    border-radius: 6px; cursor: pointer; transition: all var(--t-fast);
}
#results-main-menu:hover, #results-new-battle:hover, #results-edit-deck:hover, #results-view-replay:hover {
    background: rgba(255,255,255,0.08); border-color: rgba(255,255,255,0.25); color: var(--parchment);
}


/* =================================================================
   26. RESPONSIVE
   ================================================================= */
@media (max-width: 1024px) {
    .battlefield-container { grid-template-columns: 1fr var(--side-width); }
    .field-zone { --zone-w: 140px; --zone-h: 115px; }

    #screen-battle #player-hand .card {
        width: 90px !important; height: 126px !important;
    }

    .versus-container { gap: 20px; }
    .versus-avatar { width: 80px; height: 80px; }
    .versus-text { font-size: 36px; }
    .pre-battle-layout { grid-template-columns: 1fr; }
}

@media (max-width: 768px) {
    .battlefield-container {
        grid-template-columns: 1fr;
        grid-template-rows: auto auto auto auto auto;
        grid-template-areas: "opp-field" "center" "ply-field" "side" "hand";
    }

    .side-panel {
        flex-direction: row; justify-content: center;
        border-left: none; border-top: 1px solid rgba(201,168,76,0.12); padding: 6px;
    }
    .zone-separator { width: 1px; height: 40px; }

    #opponent-field, #player-field { flex-wrap: wrap; gap: 6px; }
    .field-zone { --zone-w: 120px; --zone-h: 95px; }

    #player-hand { min-height: 130px; max-height: 150px; padding: 4px 12px; }
    #screen-battle #player-hand .card { width: 75px !important; height: 105px !important; margin: 0 -6px; }
    #screen-battle #player-hand .card:hover { transform: translateY(-40px) scale(1.25) rotate(0deg) !important; }

    #opponent-stats-bar, #player-stats-bar { flex-wrap: wrap; height: auto; min-height: 28px; padding: 3px 6px; gap: 4px; }
    .battle-stat { font-size: 9px; }

    .versus-container { flex-direction: column; gap: 12px; }
    .versus-text { font-size: 28px; }
    .versus-avatar { width: 60px; height: 60px; }
    #versus-continue-button { padding: 8px 24px; font-size: 13px; }

    .results-container { grid-template-columns: 1fr; }
    .difficulty-options { grid-template-columns: 1fr; }
}


/* =================================================================
   27. REDUCED MOTION
   ================================================================= */
@media (prefers-reduced-motion: reduce) {
    *, *::before, *::after {
        animation-duration: 0.01ms !important;
        animation-iteration-count: 1 !important;
        transition-duration: 0.01ms !important;
    }
}


/* =================================================================
   28. UTILITY
   ================================================================= */
.card, .card-in-hand, .card-on-field { opacity: 1; visibility: visible; }
.deck-zone .card-back { position: absolute; inset: 3px; }
.card-on-field { z-index: 5; }
.card-in-hand { z-index: 11; }
.card-in-hand:hover { z-index: 100 !important; }


/* =================================================================
   29. NUCLEAR: Kill Gemini Frame Overrides
   Force-remove any gemini styling that may leak through
   ================================================================= */
#screen-battle .card.use-gemini-frame {
    background-image: none !important;
    background: var(--card-bg, linear-gradient(145deg, #1a1a2e, #0d0d1a)) !important;
}

#screen-battle .card.use-gemini-frame .card-header,
#screen-battle .card.use-gemini-frame .card-image-container,
#screen-battle .card.use-gemini-frame .card-description-container,
#screen-battle .card.use-gemini-frame .card-footer {
    position: static !important;
    background: inherit !important;
}

#screen-battle .card.use-gemini-frame .card-cost,
#screen-battle .card.use-gemini-frame .cost {
    position: static !important;
    width: 20px !important;
    height: 20px !important;
    background: linear-gradient(135deg, #7c4dff, #4a148c) !important;
    border-radius: 50% !important;
    border: 2px solid rgba(255,255,255,0.3) !important;
}

#screen-battle .card.use-gemini-frame .card-name {
    position: static !important;
}

#screen-battle .card.use-gemini-frame .card-attack,
#screen-battle .card.use-gemini-frame .card-defense,
#screen-battle .card.use-gemini-frame .card-health {
    position: static !important;
    background: inherit !important;
}


/* =================================================================
   30. NUCLEAR: Kill Body Wallpaper Bleedthrough
   Ensure nothing behind battle screen is visible
   ================================================================= */
#screen-battle.active {
    background-color: #030308 !important;
    isolation: isolate;
}

/* Override any style.css battle background attempts */
/* The #screen-battle background is set in section 2 with !important */
